Аннотация
This text details the development and use of 3D modeling tools in Blender’s Python API. We challenge the perception of Blender as purely an artist’s tool by building precise data-driven models. Simultaneously, we teach you how aid and enable artists by deploying custom tools in the familiar Blender environment.
The knowledge presented in this text is the result of a deep understanding of not only Blender’s documentation and source code, but also of the source code of add-ons written by Blender’s core developers. The author has discovered many useful functionalities that are, as of the time of writing, undocumented. Thankfully, we as users can stay on the cutting edge by listening to and learning from those developers. This text unifies well-documented introductory material and undocumented advanced material to create a powerful reference.
This book is packed with code examples and screenshots of powerful scripts and add-ons. We include scripts to automate precise tasks that would otherwise be very difficult to implement by hand. In addition, we build add-ons that augment Blender’s existing functionalities with new tools, objects, and customization options.





![Compilers: Principles, Techniques and Tools, known to professors, students, and developers worldwide as the "Dragon Book," is available in a new edition. Every chapter has been completely revised to reflect developments in software engineering, programming languages, and computer architecture that... Compilers: Principles, Techniques, and Tools [Second edition]](https://www.rulit.me/data/programs/images/compilers-principles-techniques-and-tools-second-edition_502281.jpg)
![The bible of all fundamental algorithms and the work that taught many of today The Art of Computer Programming: Volume 3: Sorting and Searching [2nd Edition]](https://www.rulit.me/data/programs/images/the-art-of-computer-programming-volume-3-sorting-and-searchi_568628.jpg)
Комментарии к книге "The Blender Python API"