Аннотация
Disclaimer: If you know anything beyond the word itself, you probably know more about matrices than I do. This discussion is a nonmathematical practical guide to using matrix math in OpenGL apps. The routines in the source code are for the most part drawn from standard textbooks or samples I found on the web. All I can say for the code is that it seems to work.




![Getting Real (на русском)... Getting Real (на русском) [вычитывается]](https://www.rulit.me/data/programs/images/getting-real-na-russkom-vychityvaetsya_154140.jpg)


Комментарии к книге "A Monkey's Guide to Matrices"