Chapter 1 introduces data types (simple and structured), and Chapter 2 defines the algorithms and flowcharts with graphical and textual explanations. We’ll look at simple and complex standard algorithms, as well as their flowcharts. Everything is...
C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers...