This text details the development and use of 3D modeling tools in Blender’s Python API. We challenge the perception of Blender as purely an artist’s tool by building precise data-driven models. Simultaneously, we teach you how aid and enable...
This is a book about instructing computers. Computers are about as common as screwdrivers today, but they are quite a bit more complex, and making them do what you want them to do isn’t always easy.
If the task you have for your computer is a...
Enables the reader to quickly develop a working knowledge of HTML and PHP
Emphasizes a hands-on approach to learning, supported by numerous examples
Includes an extensive set of programming exercises, together with appendices on displaying...
Иванов В.П., Батраков А.С. Трехмерная компьютерная графика / Под ред. Г.М. Полищука. — М.: Радио и связь, 1995. — 224 с: ил.
ISBN 5-256-01204-5.
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