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Obviously, then, he’d passed through the Gate, since he certainly wasn’t in the Nexus. His lord must have launched his ship on its way.

“And, since I was preparing to travel to the fourth world, to Chelestra, the world of water, this must be it,” Haplo said, talking to himself, comforted by hearing a voice break the silence that surrounded him like the endless aqua blue.

His ship was moving; he knew that much, now that he could fix his sight on a point—Death’s Gate—and see it dwindle and grow smaller behind him. And he could feel, standing out in the open on the deck, the wind created by their forward motion blow strong against his skin.

The air was cool and moist, but Haplo assumed that there must be more to a world of water than high humidity, and he again paced the length of the deck, trying to figure out where he was and where he was headed.

A world of water. He sought to envision it, although he was forced to admit that he’d failed in his attempts to envision the previous three worlds he’d visited. He imagined islands, floating on an endless sea. And once he’d imagined that, he couldn’t very well picture anything else. Nothing else made sense.

But, if so, where were the islands? Was he, perhaps, in the air above them?

But, if that was true, where was the vast expanse of water, glistening in the sun?

Haplo returned below decks to try to sort out the problem, see if perhaps the runes of the steering stone offered some clue.

But, at that moment, he found out what Chelestra was like. His ship slammed into a wall of water.[18]

The force of the impact sent Haplo toppling over backward. The steering stone jolted from its mountings and went rolling about the deck. Haplo started to regain his feet, froze, listened in astounded horror to a crack and a booming sound, like thunder. The main mast had snapped, broken.

Haplo ran to the window, stared out to see what was attacking his ship. Nothing. He couldn’t see any enemy, only water.

Something fell over the window, blocking his view. He recognized it as part of the dragon’s-wing sail that helped guide the vessel. Now it flapped and fluttered helplessly in the water like a drowning bird.

Other crashes, occurring amidships, and the sudden trickling of small streams of water onto the bridge brought an unwelcome revelation. He wasn’t under attack.

“The damn ship’s breaking apart!” Haplo swore, stared about in disbelief. It was impossible. Every plank, every beam, every mast and sail, every splinter of this ship, was protected by rune-magic. Nothing could harm it. The Dragon Wing had sailed without injury through the suns of Pryan. It had survived the Maelstrom of Arianus, floated unscathed on the molten lava sea of Abarrach. A powerful Sartan necromancer had tried unsuccessfully to break its spell. The dread lazar had sought to unravel its magic. Dragon Wing and its pilot had survived them all. But water, ordinary water, was causing it to shatter like flawed pottery.

The ship was wallowing sluggishly, timbers creaking and groaning, straining to survive, then giving way. Dragon Wing was breaking apart slowly; it hadn’t been crushed, but it shouldn’t be breaking apart at all.

Haplo still couldn’t believe it, refused to believe it. He stood up with difficulty, fighting to balance himself on the listing deck. Water sloshed over his ankles.

He turned to look for the steering stone, wondering briefly as he searched why it should have been knocked loose. It, too, was covered with runes, protected by sigla that guided the ship. If he could retrieve the stone, replace it, he could steer his vessel out of the water and back to what he now concluded must have been some sort of air pocket.

Haplo located the steering stone; it had rolled up against the bulkheads. Its rounded top was barely visible above the rising water. He waded toward it, reached down to pick it up. His hand paused. He stared at the stone. It was smooth, round, and completely blank. The sigla were gone. Another crash. The water level was rising rapidly.

This must be a trick of his mind, a panicked reaction to what was happening. The sigla on the steering stone were inscribed deeply, magically, in the rock. They could not, by any possible means, be washed away. Haplo plunged his hands into the water in an effort to retrieve the stone. He drew it out, speaking the runes that should have caused its magic to activate.

Nothing happened. He might have been holding a rock dug from his lord’s garden. And then, glaring at the stone in baffled, angry frustration, Haplo’s gaze shifted to his hands.

Water dripped from his fingers, his wrists, his lower arms, ran from skin that was smooth and unblemished, as blank and bare as the rock.

Haplo dropped the stone. Oblivious to the water that was at his knees now, to the shattering crashes that told him Dragon Wing was in its death throes, he stared hard at his hands, tried in vain to trace the comforting, reassuring lines of the runes.

The sigla were gone.

Fighting a surge of panic that rose in him even with the level of the water, Haplo lifted his right arm. A trickle of the liquid streamed from the back of his hand—now bare—down his rune-covered arm. In amazed horror, he watched the drop of water slide down his skin, meander among the sigla tattooed on his flesh. In its wake, it left a clean trail of slowly fading, diminishing runes. This, then, was what was happening to his ship. The water was dissolving the runes, wiping out any trace of magical power.

Unable to think of any explanation why the water should destroy the magic, Haplo could find no way to remedy the situation. His mind was in turmoil and chaos. Accustomed to relying all his life on his magic, he was suddenly rendered helpless as a mensch.

The water level on the bridge was high enough now to float Haplo off his feet. He felt a strange reluctance to leave the protection of his vessel, though he knew logically that it would very soon be able to offer no protection whatsoever. Its magic was diminishing, dying, even as his own magic was dying. The thought came to him that it would be better to die himself than to live like a mensch—or worse than a mensch, for some of them possessed magical skills, though on a very crude level.

The temptation to shut his eyes and let the water cover his head and end his anguish was a fleeting one. Haplo was angry, furious at what was happening to him, furious at whatever or whoever was responsible. He determined to discover who it was and why it was and make them pay. And he couldn’t do that if he was dead.

Haplo gazed upward, hoping to see some sign of the surface. He became convinced that he saw light above him. Drawing in a last breath, he shoved aside the floating remnants of Dragon Wing and pushed and kicked his way through the water.

Powerful strokes of his arms propelled Haplo upward, fended off the pieces of drifting plank and boards. There was definitely light; he could look down and see the contrasting darkness of the water beneath him. But, no sign of the surface.

Haplo’s lungs began to burn; bright spots danced in his eyes. He could not hold his breath much longer. Furiously, driven by a panicked fear of drowning, he swam upward.

I’m not going to make it. I’m going to die. And no one will ever know . . . my lord will never know . . .

The agony became too great. Haplo could bear it no longer. The surface, if surface existed, was too far above him. He lacked strength to keep fighting. His heart seemed likely to burst, his brain to explode, his chest flaming with excruciating pain.

Muscles acted in reflex the brain fought against. Haplo’s mouth opened. He sucked in water through nose and mouth and, feeling a strange warming sensation run through his body, assumed he was dying.

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18

Although Chelestra is a world made up entirely of water, there are places where large pockets of gases collect to form gigantic bubbles. One of these bubbles surrounds Death’s Gate, probably placed there purposefully by the Sartan, in order to allow time for the traveler to make the transition from one world to another, and to prepare his vessel for entry into the sea.

{19}You will note Alfred does not use a formal title, such as “sir” or “my lord” when speaking to the Head of the Council, which was the ruling body in Sartan society. Such distinctions of rank or class were supposedly unknown in Sartan society at the time of the Sundering. It would, however, have been more correct of Alfred to refer to Samah as Brother. The fact that Alfred does not indicates his continued distrust of his own people.