Glenn, a college sophomore, hasn’t gotten used to being a gnome healer, trapped in a world that functions under the rules of Monsters, Maces and Magic. Of course, acclimating isn’t the plan. He, along with the other players drawn into...
Shipwrecked by fate. Hunted by moonlight. Hardened by battle.
Paul is an Aberrant, one of few able to enter a fantasy game world called Valheim. Kidnapped to a secret lab, he is forced into a government program that sends Aberrants to Valheim...