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The Mythical Man-Month
Другая деловая литература, Программирование

The Mythical Man-Month

Язык: английский
Статус: Закончена
полная версия

Эта книга - юбилейное (дополненное и исправленное) издание своего рода библии для разработчиков программного обеспечения во всем мире,...
Making Games for the NES
Программирование

Making Games for the NES

Автор: Hugg Steven
Язык: английский
Год: 2019
Статус: Закончена
полная версия

Learn how to program games for the NES! You'll learn how to draw text, scroll the screen, animate sprites, create a status bar, decompress title screens, play background music and sound effects and more. While using the book, take advantage of the...
Ada Programming: Reliable, Strongly-Typed Systems Programming
Программирование

Ada Programming: Reliable, Strongly-Typed Systems Programming

Автор: Theophilus Edet
Язык: английский
Год: 2024
Статус: Закончена
полная версия

Ada Programming: Reliable, Strongly-Typed Systems Programming offers an in-depth exploration of Ada, a language renowned for its reliability, robustness, and versatility in systems programming. Whether you're a seasoned developer or just beginning...
A Monkey's Guide to Matrices
Программирование

A Monkey's Guide to Matrices

Язык: английский
полная версия

Disclaimer: If you know anything beyond the word itself, you probably know more about matrices than I do. This discussion is a nonmathematical practical guide to using matrix math in OpenGL apps. The routines in the source code are for the most...
Crafting Rails 4 Applications
Программирование

Crafting Rails 4 Applications

Автор: Jose Valim
Язык: английский
Год: 2013
Статус: Закончена

This book focuses on the distinct but tightly inter-related areas of development for distributed sensing systems In this book, the authors discuss the technological developments lead by sensor technology, addressing viable new applications to...
Making Games for the Atari 2600
Программирование

Making Games for the Atari 2600

Автор: Hugg Steven
Язык: английский
Год: 2022
Статус: Закончена
полная версия

The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more....