The best way to learn something is by doing it. Kindly practice the programs and verify or contradict what we say. All the examples in this text are actual, runnable code tested on UNIX system. As a reader of this book, you are the most important...
Disclaimer: If you know anything beyond the word itself, you probably know more about matrices than I do. This discussion is a nonmathematical practical guide to using matrix math in OpenGL apps. The routines in the source code are for the most...
• The only project book on the PIC 18 series using the C programming language
• Features 20 complete, tried and test projects
• Includes a CD-ROM of all the programs, hex listings, diagrams, and data...
Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed...
Master Android from first principles and begin the journey toward your own successful Android applications!
Dear Reader,
First, welcome to the world of Android! We’re entering a new era of mobile application development, one...
Peter Seibel interviews 15 of the most interesting computer programmers alive
today in Coders at Work, offering a brand-new companion volume to Apress’s
highly acclaimed best-seller Founders at Work by Jessica Livingston. As the
words “at...