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Designing Video Game Hardware in Verilog
Программирование

Designing Video Game Hardware in Verilog

Автор: Hugg Steven
Язык: английский
Год: 2018
Статус: Закончена
полная версия

This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into these circuits as they morph from Pong into programmable personal computers and game...
C++ Weekend Crash Course
Другая компьютерная литература, Программирование

C++ Weekend Crash Course

Серия: C++ #2
Язык: английский
Год: 2000
Статус: Закончена
полная версия

What are you doing this weekend? If Friday night's highlights include creating your first C++ program in Visual C++ and CNU C++, then Saturday will find you deep into this book's crash course. Lessons present debugging, flow control commands, and...
Making 8-bit Arcade Games in C
Программирование

Making 8-bit Arcade Games in C

Автор: Hugg Steven
Язык: английский
Год: 2017
Статус: Закончена
полная версия

Learn how to reprogram Golden Age 8-bit arcade games with your own game! We’ll learn about the C programming language and compile code for the Z80 CPU, targeting these platforms: Midway 8080 (Space Invaders) VIC Dual (Carnival) Galaxian...
JavaScript Succinctly
Программирование

JavaScript Succinctly

Автор: Cody Lindley
Язык: английский
Статус: Закончена
полная версия

JavaScript Succinctly was written to give readers an accurate, concise examination of JavaScript objects and their supporting nuances, such as complex values, primitive values, scope, inheritance, the head object, and more. If you’re an...